Out now
Blender
5.2 or newer
DGE Auto Pavé Creator
Iced pavé on sculpted pieces, without hand-placing stones.
Set the stone size in mm and press Update Pave. Your piece is covered in touching diamonds and shared bead prongs.
$149
$119
one time
Blender
5.2 or newer
·
Licence key, one computer
One-time payment · Secure checkout by Shopify
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Set the stone size in mm and press Update Pave. Your piece is covered in touching diamonds and shared bead prongs.
Version
3.1.0
Blender
5.2 or newer
5.2 or newer
License
Licence key, one computer
Support
hello@dge3d.com
See it work

The ninja pendant · made with Auto Pavé Creator

The face pendant · made with Auto Pavé Creator

The ninja up close · made with Auto Pavé Creator

The gorilla head in white gold · made with Auto Pavé Creator

The gorilla head on a studio floor · made with Auto Pavé Creator
What it does
You know the night: a sculpted pendant, a few thousand stones, and every one placed by hand. Scatter tools give you overlaps, gaps and prongs that look random.
You know the night: a sculpted pendant, a few thousand stones, and every one placed by hand. Scatter tools give you overlaps, gaps and prongs that look random.
DGE Auto Pavé Creator is a Blender add-on that covers curved and sculpted jewelry with a honeycomb of touching round diamonds and shared bead prongs.

7,800
stones on the face pendant, in about 1 minute
12,700
stones on the lion head, in about 2 minutes
1.3 mm
stones, on an i5-11400H laptop
Real pieces, real times. The face pendant also gets about 13,000 shared beads, the lion head about 21,000.

Manes, faces and fingers get smaller stones automatically, and the size changes hide in the creases.

The shared beads are even and domed, and they never sit on a stone's table.

You set the size, paint where stones can't go and add rails. The tool does the placing.

One continuous honeycomb follows the shape, without patchy seams.
A fully iced field
Openings get smaller stones, and the smallest gaps get beads.
How it works
01
Pick your piece and paint the areas that stay metal.
01
Pick your piece and paint the areas that stay metal.
02
Type the stone size in mm (for example 1.3).
02
Type the stone size in mm (for example 1.3).
03
Press Update Pave. When you like it, click Finalize to Mesh.
03
Press Update Pave. When you like it, click Finalize to Mesh.
Made for
Blender creators making iced pendants, grills, rings and character pieces for avatars, games, renders and portfolios.
Not for
Casting. Stones touch, the way iced digital pieces look, so this isn't a manufacturing layout. For cast pieces, see the Casting Edition.
The details
The add-on
DGE Pave Pro 3.1.0 as a .zip extension, and the user guide.
Tested on
Blender 5.2 and Windows 11.
What you control
Stone size in mm, or a stone count.
Paint where stones can't go.
Rails on a painted edge, the piece edge or creases.
A bead in every pocket, or alternating.
Back Cutter, exact mirror and a row-direction guide.
Your own stone and prong shapes.
Edits by hand afterwards: Rebuild Prongs, Fill Gaps, Keep Deletions.
Before you buy
Read the Licenses and Refunds pages before you buy. Questions: hello@dge3d.com.